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Loop Game Tips for Teachers
Tips to Make Games User-Friendly
- Use complete sentences when creating the questions and the answers.
- Have students submit questions for the ongoing development of decks.
- Adjust the size of the cards to make them easier for younger children to handle and read.
- When playing the game, players should read each card loud enough for everyone to hear and wait until the group confirms or rejects each answer.
- When playing the game, students should lay out the cards like dominoes in a way that each question and each answer can be seen. By doing so, it is easier to go back and find errors.
- When playing, place a marker on any card that the group is uncertain of so that it can be found easily if the deck does not loop.
- When playing a game, everyone in the group should focus on the same question at the same time. Collaborating makes the experience a more cohesive learning experience.
- When playing, students should refrain from stating an answer unless it is his or her turn. Otherwise, learning opportunities are shut off.
- Print the same game on different colored paper, so that cards that get dropped on the floor get placed back in the correct decks.
- Purchase small (4 X 5) baggies from a craft store for game storage.
Tips to Improve Test Scores
- After playing a deck in school, send home one deck per student so that they can play it again (especially if reviewing for a test). Make sure to send home the sheet called How to Play a Loop Game. This document is in your LoopWriter folder.
- Use some of the questions from your decks on your tests so that students see the relevance of playing the games.
- When they finish a loop, provide students with the answer key (Shuffle Deck Screen), so that they can check their loop to make sure every card is answered accurately.
- Make games that are complex enough to cause students to play a “cleansing round”. This means that their first attempt did not loop, and they need to go back and check all of their answers until they find the oversight(s).
- Ask questions forward and backward so that a number of questions are answered twice within one deck. This provides more practice with key concepts.
- Group your students so that they each get 5-10 cards so it’s a valuable learning experience.
- Create cumulative decks so that students play a deck called Civil War I, Civil War II, Civil War III. The Civil War I deck consists of 15 cards, the Civil War II deck has 20 cards (including cards from the Civil War I deck), and so on. This provides students with repetition on a number of the questions/answers in addition to working through new questions/answers in each deck.
Tips on How to Differentiate for Various Abilities
- Adjust the number of players in each group in order to make the game easier or more challenging for students of different abilities.
- Create a loop game center with individual record sheets for students to record extra credit.
- When a group finishes playing a deck, break the group in half and have them replay the game in smaller groups to make it harder, have them play against the clock, or have them go onto a higher level game of the same topic.
- Use various complexities of decks during a lesson to differentiate for different abilities.
